![]() ![]() There is no such thing as instant killing in the game, only sadistic torture, before a terrible death. It's such a thing that you can use with a special glove that spits out pieces of completely insane electromagnetic death to the enemy. The most important thing in this game is to get as quickly as possible with such a powerful weapon that is in The full disposal of Vexa is the Rig attached to the shoulder of our hero. You play the role of Wex'a, a small orphan, and you will have to fight through fifteen levels of terrible mess and other hassles, as part of a gang of teenagers called Wild 9. The story for this time mostly revolves around the adventures of the villain Karna - the robber of the planets, which completes a long work on his "world of leisure" this world he collects on pieces from the planets he likes. You will immediately recognize this game, as the management of the main character is conducted just like before, right up to the habit of grabbing the edge of the platform, with not too successful a jump. As a result of active work on the three-year program for the development of a new platformer in this complex 2.5D genre (meaning the use of 2D and 3D objects and environments), using a brutal policy such as "if it can not be broken, then it must be removed right away from the screen", Wil appeared d 9. There are no such tricks that could have added additional details and other tinsel, could transform a 2D game into a 3D one - but the developers of Shiny are recognized masters of the genre, which was very well demonstrated by the game Earthworm Jim 2. Crash usually did it all with great fervor, in the game One it was done with a lot of noise, and Pandemonium! - elegantly and unrepeatably. Most hard-core will finish the game fast, but for the general masses, it'll provide a nice bit of classic gaming with all of the most current, and trendy, bells and whistles.įor me, this is good fun, and it's a wide ranging game that many can appreciate.You will torture unfortunate helpless gnomes, in order to properly demonstrate the dark side of your nature in this retro platformer. The sound is high quality, all of the characters are cool looking and the moving and non-moving background animations are the products of mad creation and the detail-oriented fiends at Shiny, and the hard rock music is conducive to torture ¿ in a good way. Shiny beefed up this game tremendously since the last time we saw it. Plus, I miss the days when I could pour salt on snails or blow pieces of crap up with fire crackers Wild 9 settles my punky little adolescent urges (of which I seem to have more than I knew) with an evil flair. With all of this mediocre 3D stuff packing shelves (like Fifth Element, for instance), Wild 9 makes strange sense. I know it's no Quake 2, with its flash and speed, but I don't care. The game supports both dual analog and force-feedback, is packed with dynamic sound and great effects, and is constructed with lots of early hints and a smooth, easy-to-use interface. Well, anyway, the game is packed with about 10 levels, enabling Wex to pass swing, jump, and torture his way through keyhole-based puzzles, and other, more interesting rig-based obstructions. Thus, a parent wouldn't have to feel guilty about letting their seven-year-old play it. What's really great is that you can do this and feel good about it, too, because you must in order to progress through the game, and the characters aren't human or realistic. Wex must save the rest of the Wild 9 in order to reach the end and face the final boss. You can bash them on the ground, throw them in spiked pits and watch them slowly die, hurl them into giant furnaces, or decapitate them. Having said all that, Wild 9 is a fun, 2D platform game with, as Shiny President Dave Perry says, "a hook." The main character Wex has a 'rig' on his right arm protruding a beam that enables him to manipulate enemies or objects, and in this game, he makes best use of it by torturing the hell out of his enemies.Īnd it's a blast. Not a bad thing, but certainly not a fluke coincidence either. ![]() In many ways when playing this title, you will feel striking similarities to EJ. While it looks like a 3D game, it moves in a completely 2D world. Created in 1995 or '96, Wild 9 is in full 3D, with polygonal characters and environments, texture maps, animated backgrounds, and loads of light effects. Wild 9 is, if you will, the last remnant of Shiny's Earthworm Jim days, even though it has nothing to do with the game. ![]()
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